Sony And Insomniac Games licked a ban on publication of reviews Marvel’s Spider-Man 2. The game has no negative reviews yet, so we offer to get acquainted with quotes of varying degrees of enthusiasm.
Rating of the second "Spider-Man" – 91/100 based on 91 reviews. If you believe critics, Spider-Man 2 – Safe continuation: its authors did not hit experiments and simply complemented the ideas of the original. The lack of innovation with more than compensated by the workshop performance – to fight and fly on the web is very pleasant, and the plot knows how to cheer up and take it for the living.
VG247 – 5/5
Spider-Man 2 – outstanding work. In terms of gameplay, this is the best superhero game for today. In terms of graphics, this is a demonstration performance by PlayStation 5. In emotional terms, this is a gloomy, touching and exciting story. The local open world is fascinated, the characters are remembered, and the villains amaze – in the best sense. Throw away the skepticism, like a web, dive, pulling the mask, and get ready for the most reckless and sincere action of 2023. You will not be able to break away from this 20-hour action up to the scene after the credits.
Push Square – 8/10
Marvel’s Spider-Man 2 – strong sequel, developing almost all aspects of previous games. Successful additives and improvements in acrobatics, battles and open world make the game the best “spider” from Insomniac. Of course, we have small claims to the plot, and the battles eventually become monotonous, but in general this is a real attraction, full of scenes that will surprise you and delight.
IGN – 8/10
The status of the continuation of the magnificent series – both the gift and the curse for Marvel’s Spider-Man 2. A vivid story about two spiders is an ideal gift for fans that embody comics to life and deftly balancing between humor and seriousness. However Insomniac I updated the proven formula for flights on the web and battles – the developers did without reas and offered exactly as many new skills and amendments as it needed to bring the convenient and familiar gameplay to a new level. What really needed rethinking was the open world of New York, which has become more, but not better-it tires with routine side activities. Nevertheless, the game can be safely considered another amazing adventure of Spider-Man, the best story from Insomniac and a cheerful superhero action movie, even if his open world did not live up to expectations. And you know what? Yes, do not care. In this game, I really felt a spiderman .
To ordinary players Marvel’s Spider-Man 2 will get already on October 20. The novelty will only visit PlayStation 5.
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Marvel’s Spider-Man 2
The best comments
Well, quite expected. Congratulations of Inskniac with excellent methacritic. There is still a little time left to evaluate the new adventures of the spider. The game is preloaded, we are waiting for the go -ahead on Friday)
What is this new fashion on the Internet with "sterile sequels"? Only the topic about DLC forgot, and here again)
The finalized sequel was initially good game – this is wonderful, we get a) good, maybe even excellent, game and b) fast release. Well it was always like that: Hitman, Max Payne 1 and 2, Kotor, Mass Effect, Old Gow, Girza and Anchi, that is even a stalker, technically addon, but I don’t care 3 good games in a short period of time. And now give everyone a completely rebellious game with a bunch of new mechanics, ascets and animations each time – and all this is in the plot continuation.
If this is just a sterile safe sequel, which does not bring anything new, then IMHO I can not call it an impeccable sequel of a single game. Of course, I will play and most likely I will even like the first part and mm, which are the best Sonya eks of the PS4-PS5 era for me, but if everything that they write about the game is true, I can’t call such an impeccable sequel because such sequels as for me should bring new sensations, new mechanics, changes and improvement of what was before.
For me, the best sequels are, for example, Kingdom Hearts 2, who removed or changed everything that did not work, processed everything that was in the original, but leaving the core, new mechanics appeared and more developed in the game design of events and bosses, and in general the scale of the game increased and the plot is 10 goals higher (3 hours Katsen in the original and almost 12 hours in Sicvel and Sixwell and Sycvel All this time they keep a quality bar). This is a really impeccable sequel.
Also, from the recent Zelda, the latter, which left the former world, engine and in general, the nucleus, but the whole game gives a radically other new sensations because of the new mechanic and systems, due to the addition of the scale and processing of the original.
If the spider is the same https://gamesnotongamstop.co.uk/review/spin-time/ as before or even better – it will still be just a good game for me, but not, as it is said in the heading, “impeccable sequel”.
That’s it, I don’t understand why this whole topic suddenly began with “DLC for full prime instead of a normal sequel”. Almost always, the sequels are slightly modified versions of the original. Literally on the fingers, you can count the sequels, who made something directly radically new in their series. Usually they evolve more or less smoothly
It looks interesting that the assessment of the majority is on average higher than that of the first part, and from IGN and Eurogamer, for example, everything is not so enthusiastic. It will be interesting to see
Judging by the text of the review – strangled by the open world and side effects. Than not an instruction for passing! =)
I suspect Mass Effect 2 compared to the first part there were still more changes than in MSM2 compared to MSM1.
There were already gameplay plums. Judging for the first hour-this is absolutely the same, the same combat, the same animations, exactly the same events at the stop of the car, just like it. From the new only Wingsut saw. Maybe then the game of what new will offer with a chamber suit, but in the first hour the game was not sold to me, I played enough in the previous part.
Well, about the rings from Superman, I joked in another article. The best innovation.
Vow, they even left the same side effects? What? If there are the same battles with hooligans, stopping cars and posts at construction sites – it will be very bad. I am still tired of them in the middle of the first game. Well, according to the Venom, everything was officially shown at the shows of the game, the whole battleship is already visible for it and this adds something new, but according to Muvas it is the same with new animations like Josko and Edzhovo. If this is the most important Novocorigant, then it is terrible. I will definitely play, I still love comics and this whole topic, I am interested in the plot and the presentation of Venom with Peter, well, okay to look at the epic staging moments as in past games … But I would like new sensations from the sequel, I was already disappointed with the Second Jorizen. Self-dealers in mm I gobbled up only because it was Stand Elon Dlz.
Perhaps you did not really understand what I meant even in the very first comment about an impeccable sequel. Of course, the sequels, if this is a completely different game, should have the development of the ideas of the original, but with the most new things that would highlight it against the background of the original. My example with KN2 as a RPZ about this. The core is also in the first, but another game with a bunch of all new and processed old.
Pauk2 from the side (vidos and critics) is absolutely the same game, but with small news in the form of switching between the Persians (whose gameplay is 90% the same) and Wingsight in Miles. I talked above about Reyuz in the sense that the developers did not have to spend time and the budget on this and they could completely and completely focus on new mechanics and change in gameplay, which would give new experience, but apparently did not do this.
I was strangled in the first. Okay, the advances, the muzzles have fun, the side effects are not bad, but scientific stations … completed on principle, and not on pleasure. Well, the pigeons became almost a separate meme.
Okay – this is the base! We love references to great games … True, I drove about the same references yesterday in Beta Quidditch Champions
I would like to say that only those will be in defense of the game. There will be no more quality jerk in the spirit of RDR-RDR2.
The anniversaries thus strangled me in my games. A million questions in each game per square meter. And almost all – the same type of garbage. Boring and tedious. I really hope that Sony will not slide down to this.
There were no new mechanics in the ANCHCS and others seize the chips.
MGS2 is very much even different from MGS1. You definitely did not play Twin Snape, which is a remake of MGS1 based on MGS2?
You still need to watch a spider, but so far the same game with a new story without critical new mechanics that would highly highlight the game. Even sidy, as they already threw off the same, one to one. And this is despite the fact that the development did not have to make the game from scratch because they reiterate a lot. If you make Reyuz, then please give a new unique experience, as the last Zelda did.
As for me already rolled up.I passed the first part and also strangled in Openvorld, I liked the plot very much, but it is so stretched that it barely reached the end.Well, mandatory side effects after plot tasks are just a mockery.
With hf okay, they did longer, but not the point, he changed a lot.
I talked about the whole series about TR and even if you take the penultimate and even the last trilogy, there are new locations, new riddles, in general, each of the parts brought a bunch of its new, chips and mechanics without a reyuz, although the basis was one.
MGS2 is safe? Updated gameplay, significantly updated visual, ton of new mechanics and other jokes, and most importantly, the player’s deception in terms of gg.
The rubberings are all the same? That’s right everything is the same, but with a new story and everything … it’s funny. Yes, the nucleus is one, but implementation, gameplay, mechanics, systems are all different. Even if you take only 1-3, 4-6 and 7-8, even so there are strong differences between games that do not make safe sequels from them as the same Joraisen or Anchie.
I didn’t even talk about the finals about the modern ones, but you gave the SPM examples from the zero, and in this regard, if even to take with the epochm ps1 between 7 and 8 two years, 8 came out the next year after 9, 10, the poles of almost 2 years and, except for 11, because MMOs left after 4 after 4.5 years, and 13 later 3.
Well, the fact that some episodes and some games were made there. It doesn’t matter at all, many studios have teams that begin in advance the stage of pre -production of Sixwell or a new game while another team is preparing their game for release.
It’s a pity that there is no way to change the character’s face to default Domersterovskoye.
With the KN, at least write textbooks. 3 part is also so different from 2 for the better. In all sorts of in bulk experiments with gameplay. Not always successful, but they are not afraid to experiment. Well, a fight with Roxas at 2 under his soundtrack at all broke through me (I and his cartoon, which is included, looked before).
I think it was a reference to Horizon Forbidden West, where many publications compared the game with Mass Effect 2.